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PCI-E Bus Over clocking
By HMJ
Virtualjesus23@mail.com
The other day while scouring my bios for some random item I found a rather
nostalgic setting that took me back to the good old days when I used an AGP
video card. This setting was the PCI-E bus frequency. In this little menu you
have the option of taking your standard 100 MHz PCI-E bus and increasing it to
upwards of 145 MHz, many motherboards may not have this option or even if they
do they may not have the capacity to push up to 145 MHz. In an old AGP system
while increasing the AGP Bus one or two MHz over its native 66 you would receive
a decent performance boost unfortunately you could only ever push the bus up 3-5
MHz before the whole system would crap out. Using this knowledge and the
knowledge that new PCI-E video cards can take much more stresses than older
cards I endeavored to raise my PCI-E bus in the hopes of gaining performance
similar to the fashion of older AGP boards. This is what I came out with:
Starting
with a single MHz increase in bus speed I decided to gauge any potential
performance increase with a standard set of synthetic benchmarks including
Aquamark3 and 3dMark05.
My tests utilized an AMD
Athlon 64 3000+ Venice, DFI Lan Party Ultra-D, Thermalright XP-90 A, 2*512
Crucial Ballistix DDR 400 2-2-2-5 1T, ATI X850 XT.
Synthetic Benches
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100Mhz |
101MHz |
102MHz |
103MHz |
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AquaMark3* |
64,097 |
64,097 |
64,160 |
64,061 |
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3dmark05** |
6092 |
6095 |
6097 |
6095 |
*Aquamark3 run at
1024*768*32Bit, AA-Off, AF 4x, Very High Detail
** 3Dmark05 run at 1024*768*32 Bit
Needless to say that based on my history with
AGP cards these were not the numbers I was expecting to garner. Based on these
numbers I could have made an early conclusion that on PCI-E cards increasing the
Bus MHz has little or no discernable effect but I decided that would be a bit of
a hasty decision. So to test my little theory I decided to bring out the big
guns; you guessed it real, world game tests.YAY!!!
In order to test once and for all if PCI-E bus over clocking is capable of being
used as a performance enhancing measure I decided to test it against some of the
hardest game benches available; Doom III, and Half Life 2
Game Benches
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100Mhz |
104Mhz |
106Mhz |
110Mhz |
115Mhz |
120MHz |
125MHz |
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Half Life 2 FPS* |
69.7 |
69.7 |
68.6 |
68.5 |
69.6 |
69.5 |
69.5 |
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Doom 3 FPS** |
71.6 |
71.4 |
71.3 |
71.4 |
71.6 |
71.5 |
71.7 |
* Half Life 2 run at 1024*768*32 Bit highest
detail
** Doom III run at 1024*768*32 Bit AA 4x, High
Detail
Once again not what I was expecting but eh what can you do, the facts are the
facts. As for why, I have no idea why the PCI-E bus does not function in the
same way the old AGP bus did. Perhaps modern PCI-E graphics cards are incapable
of using more bandwidth than they receive at their native 100MHz bus or maybe
they are hardware locked from being able to accept a bus over clock for
stability reasons. Whatever the reason maybe over clocking your PCI-E
cards bus speed will not gain you performance and if youre looking for a way to increase
your video performance this isnt it, but at least now you know.
: Note: I would have
been interested in getting performance numbers for an AGP card and bus but none
were available at the time I wrote this article. Additionally, I would have
loved to be able to test a NVIDIA based card to see if there cards were affected
by PCI-E bus over clocks, but I doubt it.
HMJ
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